Set the camera to a known viewpoint

In the earlier lesson, you learned how to set the camera to a known viewpoint.

Listing 2 will accomplish the same thing that you accomplished manually in the earlier lesson.

Listing 2. Set the camera to a known viewpoint.
  // Set the camera to a known viewpoint
  camera .setPointOfView( ground );
  camera .turn( RIGHT , 135/360 revolutions );
  camera .moveAwayFrom( target = parkingMeter , amount = 10 meters );
  camera .move( UP , 1.5 meters );