Program named Alice0150b
(See Listing 2.)
Illustrates how to use the new class named SpinningHare.a2c.
During the manual setup phase:
You must use the Import... item on the File menu to add two objects created from this class to your world.
To be consistent with the code in Listing 2:
You will need to rename the two objects spinningHare1 and spinningHare2.
By now, you should have no difficulty understanding the code in
these two programs.