Beginning of the moveBall function
Purpose of moveBall (see Listing 4):
Listing 4. Beginning of the moveBall function.
void moveBall(){
//Save current location of ball.
tempX = x;
tempY = y;
switch(dir){
case 0:
//Direction is northwest.
if((x <= radius) || (y <= radius)){
dir = rand() % 4;;
}else{
//No collision, set new
// location for the ball
--x;
--y;
}//end else
break;
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